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Naprej: "Studij Denavit - Gor: Simulacija gibanja SCARA Nazaj: Naloga

Potek vaje

Cilj naloge je bila simulacija premikanja kock iz ene palete v drugo. Pri tem smo uporabljali:

TearnTp
definiramo to"cko
GraspObj
prime predmet
ReleaseObj
predmet spusti

Najpomembnej"si ukaz pri tej nalogi je PickAndPlace iz ObjBased za prena"sanje elementov iz ene palete na drugo

Kreiranje simulacije:

Ko smo imeli robota na zaslonu smo "sli v MODEL meni (DefineRobot, CreateRobot) in tu dolo"cili povezave ,sklepe in "stevilo prostostnih stopenj. V Exact kinematics smo vpisali prave vrednosti pozicij koordinatnih sistemov.

Preizkus premikanja robota a.)PENDANT meni nam slu"zi kot ro"cna naprava saj robota lahko premikamo po posameznih sklepih ali pa v globalnih koordinatah:

LEARN Tp
robot si zapomni koordinatne to"cke na zaslonu
DELETE Tp
brisanje definiranih to"ck
FOLLOW Cp
robot sledi mi"ski na zaslonu(zadnja dva ukaza delujeta le ,"ce je inverzna kinematika "se vedno prisotna v programu)

b.)ACTION nam doda "se dodatne na"cine premikanja:
Cp MOVE
z mi"sko definiramo dodatno to"cko v prostoru in robot se premakne v to to"cko
PARK
robot se premakne v izhodi"s"cni polo"zaj (HOME procedura)

Ker program ni direktno viden v porgramu wspace prilagam datoteko u"cenja , ki je tipa ASCII in iz katere je razvidno, kako so bile postavljene to"cke kocke na mizi.

teachfile
TRALALA.MOD
MOTOR

T1
joint,-27.8417,-54.6998,-279.3321,-82.5415,0,0,0,0,0
T2
joint,-25.3105,-69.5121,-279.3321,-94.8227,0,0,0,0,0
NONAME
joint,-89.1165,83.364,-279.3321,-5.7525,0,0,0,0,0
T3
joint,-89.1165,83.364,-279.3321,-5.7525,0,0,0,0,0
T4
joint,-96.1355,95.3434,-279.3321,-0.7921,0,0,0,0,0
T5
joint,-86.1605,85.6318,-156.205,-0.5286,0,0,0,0,0
T11
joint,-40.3172,83.5375,-279.3321,43.2203,0,0,0,0,0
T12
joint,-43.1064,98.8555,-180.0715,55.749,0,0,0,0,0
T13
joint,-41.6861,109.7341,-180.0715,68.048,0,0,0,0,0
T14
joint,-41.0486,125.1194,-180.0715,84.0709,0,0,0,0,0



Leon Kos
Mon Apr 15 12:27:38 GMT+0100 1996